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instancing similar vray shaders

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  • instancing similar vray shaders

    Does any one know a script for instancing identical vray shaders?
    Richard Blank
    www.haymakerfx.com

  • #2
    I don't think is hard to code something, is just a matter how accurate you want the script to be,
    like checking just names and make materials instanced ( for example 100 materials will take about 2 seconds)
    while checking very accurate each property, submaterial, submap and instance them for the same 100 materials can lead to very long loops.

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    • #3
      Ok, it would be the latter suggestion I'm looking for. So I'm wondering if any one knows of a script that does that. I know of the dupsinstancer but it doesn't work any more.
      Could be a new feature in vray 3.0 shader window, to be able to control large amounts of shaders...
      Richard Blank
      www.haymakerfx.com

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      • #4
        try this one, I didn't test it much, but works fine with large scene ,tested with: ~1500 unique materials whole process took ~6 minutes

        Checks all the types of materials
        Will convert Materials, Submaterials, Texmaps, Submaps to instances

        https://www.dropbox.com/s/7o2czxhwic...ancer_v0.6.mse

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        • #5
          Oh thanks! So nice of you! I will try it out.
          Richard Blank
          www.haymakerfx.com

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