Hi Vlado,
here's a question for you
I'm trying to replicate the fresnel effect in the SSS2 but in a vray material, and I'm close but not exactly the same, can you tell me how can I achieve the same result?
Also, I'm testing out the skin raytrace in Vray 3. I will open a post this weekend about it. Can you please add an opacity slot in the sss2 shader pleaseee
Thank you
here's a question for you
I'm trying to replicate the fresnel effect in the SSS2 but in a vray material, and I'm close but not exactly the same, can you tell me how can I achieve the same result?
Also, I'm testing out the skin raytrace in Vray 3. I will open a post this weekend about it. Can you please add an opacity slot in the sss2 shader pleaseee
Thank you
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