I must admit I've been guilty of being a slave to the sample rate pass, when as pointed out it is only a tool to understand where noise is coming from.
So my understanding is that with this scene you are happy with the results and level of noise but not the render time? The sample pass is telling you the aa is working too hard around the shadows and dark areas, so the theory is don't change anything with your settings except upping the lighting subdivs. This should lower the noise in those areas, lower the red bits in the sr pass and also lower the render time a bit.
Please anyone correct me if I'm wrong but I think I'm right?
Originally posted by leejk
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Please anyone correct me if I'm wrong but I think I'm right?
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