Hi everyone,
Often in product shots the photographer would shoot different kind of lighting setups according to the materials on the product.
One product could have a metallic coating over some part of the matt painting and so with one lighting setup only you wouldnt be able to show the difference of the materials in an aesthetically pleasing way.
So you shoot two, three or how much you need of lighting setups (hard lighting, soft lighting, lighting from top, lighting from the side...) and then compose it later.
Of course one could do that in 3D too, but I would prefer a one-shot setup.
Is it possible to have one light only effect one certain material and exclude the other?
That way I could light everything at the same time.
I thought maybe the MtlWrapper or MtlOverwrite could do it but I cant find a way.
Any suggestions are appreciated a lot!
Thank you!
Manuel
Often in product shots the photographer would shoot different kind of lighting setups according to the materials on the product.
One product could have a metallic coating over some part of the matt painting and so with one lighting setup only you wouldnt be able to show the difference of the materials in an aesthetically pleasing way.
So you shoot two, three or how much you need of lighting setups (hard lighting, soft lighting, lighting from top, lighting from the side...) and then compose it later.
Of course one could do that in 3D too, but I would prefer a one-shot setup.
Is it possible to have one light only effect one certain material and exclude the other?
That way I could light everything at the same time.
I thought maybe the MtlWrapper or MtlOverwrite could do it but I cant find a way.
Any suggestions are appreciated a lot!
Thank you!
Manuel
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