In our company we always work on models from Revit. For this we use two methods: Export to DWG as ACSISSOLID in cm.
And what we're using now is the function of 3d max "Revit Link (FBX)" to bring the scene. It separates us by category of materials. This facilitates the work to identify the scene.
I saw that coming from Revir geometries in Revit DWG or direct (FBX), are imported but with the idea that the structure of its geometry is very poor quality for the rayoz bounce light.
Every time I make preliminary tests to adjust the light. Quality is a very different geometry built into 3d max.
There is some method that is most optimal for V-ray can do its job?
Greetings.
And what we're using now is the function of 3d max "Revit Link (FBX)" to bring the scene. It separates us by category of materials. This facilitates the work to identify the scene.
I saw that coming from Revir geometries in Revit DWG or direct (FBX), are imported but with the idea that the structure of its geometry is very poor quality for the rayoz bounce light.
Every time I make preliminary tests to adjust the light. Quality is a very different geometry built into 3d max.
There is some method that is most optimal for V-ray can do its job?
Greetings.
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