Hello,
I have a question about rendering very fine opacity map detail and Alpha channels. Please see attached. This is a partial image that was saved as a Tga file. I then knocked out the background in PS. I placed a black background behind the rendered image so you can see the problem. Could someone please tell me what the trick is to preventing this....if there is one.
thank you,
Scott
I have a question about rendering very fine opacity map detail and Alpha channels. Please see attached. This is a partial image that was saved as a Tga file. I then knocked out the background in PS. I placed a black background behind the rendered image so you can see the problem. Could someone please tell me what the trick is to preventing this....if there is one.
thank you,
Scott
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