since i got no response in the other topic:
i like working with the max default light when modeling, it lets me see surfaces and bumps easily. of course when rendered in vray, the default light messes up everything with GI and the render looks extremely solarized.
is there an easier way of disabling the default light than making a 0 value omni light and hiding/showing when rendering/modeling?
i like working with the max default light when modeling, it lets me see surfaces and bumps easily. of course when rendered in vray, the default light messes up everything with GI and the render looks extremely solarized.
is there an easier way of disabling the default light than making a 0 value omni light and hiding/showing when rendering/modeling?
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