hi!
When I render an interior scene with only one workstation all works correctly, when I check Distribute Render it appears all black (both light cache and irradiance map preview also).
Which could be the problem? I really don't understand why...
Some info:
-win7 64bit + 3ds max2013 64bit + vray 3.00.02
-All Cameras work in Single Machine mode
-For some cameras in the scene there is no problem, for other the problem sussist
-The scene yesterday works correctly... today I've simply added some geometries and made some material modifications
-I try to mantein the scene as clean, flexible and organaized as possible
-For some Cameras with problem the Light Cache and Irradiance Map preview appears grey
-No warning in the Log Message window, just a green line advising me that Light Cache is used for glossy rays
-Tried to merge the scene in a new one, no solved
-Tried to switch off and restart all machines and server, no solved
-Use of SolidRock plugin for render launching
-Tried DR with one node at time, no solved
-There are xref in the scene
-Except for Vray and SolidRock no other plugins used
*-When I disable one Xref it works
*-When I open the xrefed scene in a new scene and render it, all nodes render it correctly
*-If I merge the xref scene it works
Any kind of suggest will be well accepted.
Thank you very much.
When I render an interior scene with only one workstation all works correctly, when I check Distribute Render it appears all black (both light cache and irradiance map preview also).
Which could be the problem? I really don't understand why...
Some info:
-win7 64bit + 3ds max2013 64bit + vray 3.00.02
-All Cameras work in Single Machine mode
-For some cameras in the scene there is no problem, for other the problem sussist
-The scene yesterday works correctly... today I've simply added some geometries and made some material modifications
-I try to mantein the scene as clean, flexible and organaized as possible
-For some Cameras with problem the Light Cache and Irradiance Map preview appears grey
-No warning in the Log Message window, just a green line advising me that Light Cache is used for glossy rays
-Tried to merge the scene in a new one, no solved
-Tried to switch off and restart all machines and server, no solved
-Use of SolidRock plugin for render launching
-Tried DR with one node at time, no solved
-There are xref in the scene
-Except for Vray and SolidRock no other plugins used
*-When I disable one Xref it works
*-When I open the xrefed scene in a new scene and render it, all nodes render it correctly
*-If I merge the xref scene it works
Any kind of suggest will be well accepted.
Thank you very much.
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