Hey guys --
I've got an issue where I let vray go all weekend on a rendering (3200x1800 pixels) and came in today to find it stalled roughly two-thirds through. We had five dual machines working on it, and when it stalled the buckets were in all different parts of the render -- so it wasn't a specific object or material that did it.
My coworkers say that they've had that happen before and they've only gotten around it by reducing the pixel size of the render. Just thought I'd ask if there were any known issues that might cause this out there -- otherwise it must have been a hiccup in our own network that caused it, which I'll have to look into.
Thanks eveyone.
Shaun
I've got an issue where I let vray go all weekend on a rendering (3200x1800 pixels) and came in today to find it stalled roughly two-thirds through. We had five dual machines working on it, and when it stalled the buckets were in all different parts of the render -- so it wasn't a specific object or material that did it.
My coworkers say that they've had that happen before and they've only gotten around it by reducing the pixel size of the render. Just thought I'd ask if there were any known issues that might cause this out there -- otherwise it must have been a hiccup in our own network that caused it, which I'll have to look into.
Thanks eveyone.
Shaun
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