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    When I hit render, my model saves first. I have autosave set up for every 30 minutes. But, when things crash the only thing I have is when I manually hit save. Why the heck am I waiting 1 1/2 minutes for the autosaves when it is doing absolutely nothing!
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    Because you dont know about the autoback folder??
    James Burrell www.objektiv-j.com
    Visit my Patreon patreon.com/JamesBurrell

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    • #3
      yes I do.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

      Comment


      • #4
        Hey Bobby

        Are the autoback files there?
        When you try open them are they corrupt?
        Gavin Jeoffreys
        Freelance 3D Generalist

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        • #5
          Are you on a network windows account? The autobac is written within the user/username/3dsmax/ folder which can be a problem on network domains. I had to redirect the entire projects folder to a different place on the HDD to be able to write the autobac's. The ini-file with which you can change this setting is located in Users\USERNAME\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU or whatever version of max you have installed.

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          • #6
            interesting and good to know. My project data folder has my incremental backups, but not those auto ones. I am on a domain, so I will look into it. Thanks.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

            Comment


            • #7
              I don't remember the file auto-saving when I hit render. Does it always do that? Maybe I have never noticed.
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090
              • ​Windows 11 Pro

              Comment


              • #8
                The file is only saved before rendering when DR is enabled. That saved scene gets distributed to the nodes.
                https://www.behance.net/Oliver_Kossatz

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                • #9
                  gotcha. I guess when you are trying to shave every second, which is the name of this game, you realize where time is coming from. Each time I stop/start, it takes 1 1/2 minutes to save.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment


                  • #10
                    Originally posted by glorybound View Post
                    gotcha. I guess when you are trying to shave every second, which is the name of this game, you realize where time is coming from. Each time I stop/start, it takes 1 1/2 minutes to save.
                    Consider using xreds and referencing as much as you can in ur scene... I got my scenes to weight around 1-2 mb and its very fast to work this way...
                    CGI - Freelancer - Available for work

                    www.dariuszmakowski.com - come and look

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                    • #11
                      xref's and proxies generally render slower for me, so I am not sure it is worth it. I have enough RAM, so I rarely have to use proxies.
                      Originally posted by Dariusz Makowski (Dadal) View Post
                      Consider using xreds and referencing as much as you can in ur scene... I got my scenes to weight around 1-2 mb and its very fast to work this way...
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090
                      • ​Windows 11 Pro

                      Comment


                      • #12
                        Originally posted by glorybound View Post
                        xref's and proxies generally render slower for me, so I am not sure it is worth it. I have enough RAM, so I rarely have to use proxies.
                        That strange... it should render just as fast but with maybe less ram in use.
                        CGI - Freelancer - Available for work

                        www.dariuszmakowski.com - come and look

                        Comment


                        • #13
                          One other thing to look at is File Compression - Compress on Save.

                          I used to use it because it effectively zips things, and saves file about a third or a quarter of the size of without. Trouble is it takes significant time to do this. Nowdays I just take the hit on disk space, as saving to an SSD is vastly faster.

                          A scene that is 300MB saves in 6 seconds uncompressed, and takes 18 seconds when compressed down to 80mb.

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                          • #14
                            Yes. I do compress on save. I'll turn that off and see it helps. Thanks
                            Originally posted by davexl View Post
                            One other thing to look at is File Compression - Compress on Save.

                            I used to use it because it effectively zips things, and saves file about a third or a quarter of the size of without. Trouble is it takes significant time to do this. Nowdays I just take the hit on disk space, as saving to an SSD is vastly faster.

                            A scene that is 300MB saves in 6 seconds uncompressed, and takes 18 seconds when compressed down to 80mb.
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090
                            • ​Windows 11 Pro

                            Comment

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