Hello,
I have a project that started off requiring high res still images for print. Due to the high res final output all of the bit maps used are large files that consume a substantial amount of memory.
The client now wants an animation of the same scene, which will be much lower res. I was curious if any script or setting exists that could automatically convert or limit the resolution of bitmaps in the scene at render time. (without overwriting the high res images, as I would still need them for large stills)
V-Ray RT has a feature to resize textures for GPU rendering. It would be great if this were also possible with the standard production renderer.
Thanks for your help!
I have a project that started off requiring high res still images for print. Due to the high res final output all of the bit maps used are large files that consume a substantial amount of memory.
The client now wants an animation of the same scene, which will be much lower res. I was curious if any script or setting exists that could automatically convert or limit the resolution of bitmaps in the scene at render time. (without overwriting the high res images, as I would still need them for large stills)
V-Ray RT has a feature to resize textures for GPU rendering. It would be great if this were also possible with the standard production renderer.
Thanks for your help!
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