If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Does the default Vrlight multiplier value=1 work well for feet w/inches unit settings only?
If I use milimeters do i have to modify that default value?
Thank you
i think the only thing you have to pay attention is, that vray uses for most inputs, the internal settings of max. when you make your diameter of for example a light to 10, your viewportsettings are cm, but your internal settings are mm, you will get a diameter of 10 mm.
tom
light with vray lights sometimes comes with inverse square to very very high settings, sometimes more then 1000 000, esp if you want to do photonmapping.
to make this more handy, would be a good progress in vray.
i´ve got always troubles trying inverse square lights, the are hard to handle for me, could not get a soft falloff on the outside of the light and so on
Comment