I did a quick test a few weeks ago where I created a black and white render mask that was animated. Basically a white rectangle on a black background which changed position and size. The idea is basically to do a region render but that is constantly changing to follow the action.
I saved this out of After Effects as sequential PNGs.
When I tried to use these PNGs as a Render Texture and I got a crash. I didn't have time to look around to see if something else was causing the crash, so now I'm asking here.
Is this workflow supported? And if not, will it be in the future?
I saved this out of After Effects as sequential PNGs.
When I tried to use these PNGs as a Render Texture and I got a crash. I didn't have time to look around to see if something else was causing the crash, so now I'm asking here.
Is this workflow supported? And if not, will it be in the future?
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