Hello and thanks for your time,
I am setting up a simple 360 rotation of a shiny silvery cylinder with an a bump map image mapped on it that has lots of detail, lines, reflections and specularity that will do one full rotation in 60frames or so on a white surface.
The coin is rotating and not the camera. No light source, just a couple of HDRI maps
I was just wondering, if there are some critical setting I should consider before I take the plunge.
Right now I have I have a render time of 7min/frame which is ideal at these settings:
1/6 Mitchell in DMS mode. DMS mode adaptive amount: 0.005 and noise threshold: 0.01
Primary bounces: light cache
Secondary bounce: Light cache - 1200 SubD, 0.006 sample size
What else would recommend for good quality, no flickering, good render times?
thanks!
I am setting up a simple 360 rotation of a shiny silvery cylinder with an a bump map image mapped on it that has lots of detail, lines, reflections and specularity that will do one full rotation in 60frames or so on a white surface.
The coin is rotating and not the camera. No light source, just a couple of HDRI maps
I was just wondering, if there are some critical setting I should consider before I take the plunge.
Right now I have I have a render time of 7min/frame which is ideal at these settings:
1/6 Mitchell in DMS mode. DMS mode adaptive amount: 0.005 and noise threshold: 0.01
Primary bounces: light cache
Secondary bounce: Light cache - 1200 SubD, 0.006 sample size
What else would recommend for good quality, no flickering, good render times?
thanks!
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