Hi,
I am currently researching stereo panorama rendering for the oculus rift. So far, I get what I want with rendering image slices of 3 pixel and stitching them together again with maxscript.
However, I noticed that if you use the spherical option in the camera rollout of the render window there is no DOF anymore. Am I missing something here? Is it not possible to render DOF with a spherical camera?
Thanks for your help.
Greets Ben
I am currently researching stereo panorama rendering for the oculus rift. So far, I get what I want with rendering image slices of 3 pixel and stitching them together again with maxscript.
However, I noticed that if you use the spherical option in the camera rollout of the render window there is no DOF anymore. Am I missing something here? Is it not possible to render DOF with a spherical camera?
Thanks for your help.
Greets Ben
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