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  • Using max ray intensity

    Should I have sub pixel mapping off now if I use max ray intensity ? Also, does having sub pixel mapping on speed up renders in general ?
    Regards

    Steve

    My Portfolio

  • #2
    It is not necessary to turn off subpixxel mapping in order to use Max Ray Intensity.
    In most of the cases when subpixel mapping is on the render times are higher not lower - please note that the result is more accurate when this option is off.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      ok thanks for the confirmation.
      Regards

      Steve

      My Portfolio

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      • #4
        Originally posted by svetlozar_draganov View Post
        It is not necessary to turn off subpixxel mapping in order to use Max Ray Intensity.
        In most of the cases when subpixel mapping is on the render times are higher not lower - please note that the result is more accurate when this option is off.
        OK but what about Max ray intensity?

        Is times lower or higher just with that (if subpixel is off)?
        Kind Regards,
        Morne

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        • #5
          The times should be lower with lower values for Max Ray Intensity.
          Svetlozar Draganov | Senior Manager 3D Support | contact us
          Chaos & Enscape & Cylindo are now one!

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          • #6
            Originally posted by svetlozar_draganov View Post
            The times should be lower with lower values for Max Ray Intensity.
            default is 20
            can I set it to 5 maybe?
            or even 2?
            Kind Regards,
            Morne

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            • #7
              Originally posted by Morne View Post
              OK but what about Max ray intensity?

              Is times lower or higher just with that (if subpixel is off)?
              Don't know if this is a good scene to test, but even with this simple one. Vrayplane, with sphere and planelight, it's a few seconds faster. With no quality difference.

              WITH
              Click image for larger version

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              WITHOUT
              Click image for larger version

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              edit: defaults at 20

              On a side note, what does the primitives value in the stamp stand for, I can see it has different numbers, but the only thing different between the two renders is the max ray intensity.
              Last edited by Vizioen; 16-10-2014, 07:36 AM.
              A.

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              www.digitaltwins.be

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              • #8
                Originally posted by Vizioen View Post
                Don't know if this is a good scene to test, but even with this simple one. Vrayplane, with sphere and planelight, it's a few seconds faster. With no quality difference.

                WITH
                [ATTACH=CONFIG]21359[/ATTACH]

                WITHOUT
                [ATTACH=CONFIG]21360[/ATTACH]

                edit: defaults at 20

                On a side note, what does the primitives value in the stamp stand for, I can see it has different numbers, but the only thing different between the two renders is the max ray intensity.
                Could you test it with MRI of 5 please?
                Kind Regards,
                Morne

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                • #9
                  Originally posted by Morne View Post
                  Could you test it with MRI of 5 please?
                  As expected it's a tad slower, clocked in at 37.6 secs, no quality differences.
                  A.

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                  www.digitaltwins.be

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                  • #10
                    the number of primitives changes?
                    Brendan Coyle | www.brendancoyle.com

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                    • #11
                      Originally posted by cheerioboy View Post
                      the number of primitives changes?
                      Yes indeed with MRI it changes. Don't know why either.
                      A.

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                      www.digitaltwins.be

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                      • #12
                        Originally posted by Vizioen View Post
                        Yes indeed with MRI it changes. Don't know why either.
                        The number of primitives value sometimes is not updated properly in VFB stamp.
                        Check that value in V-Ray log window - the number there should stay the same regardless MRI value.

                        Click image for larger version

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                        This bug happens sometimes even without changing anything in the scene - try to render the scene a few subsequent times without any change and you'll notices that the number will change from its real value to something like 840 or 850 ect.

                        I'll make note about it into our system.
                        Svetlozar Draganov | Senior Manager 3D Support | contact us
                        Chaos & Enscape & Cylindo are now one!

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                        • #13
                          It is indeed not changing in the Message window.
                          A.

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                          www.digitaltwins.be

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