....
Ok this should be simple I assume I'm missing something obvious.... searched the forum couldn't find any thing......
I'm rendering out as an RPF file.... I have alll g buffers checked etc......
All the files work in combustion however one small issue... If i'm appling an effect(eg blur) to a matID and the light is physically in front of the material... I get a black circle where the light is.... Any idea why this is.... some alpha issue i assume....
Cheers.....
Jim
Ok this should be simple I assume I'm missing something obvious.... searched the forum couldn't find any thing......
I'm rendering out as an RPF file.... I have alll g buffers checked etc......
All the files work in combustion however one small issue... If i'm appling an effect(eg blur) to a matID and the light is physically in front of the material... I get a black circle where the light is.... Any idea why this is.... some alpha issue i assume....
Cheers.....
Jim
Comment