Hi, all!
I'm writing a custom tool here (actually a macroscript) to set a number of things in VRay, including the render passes, but I hit a wall.
The thing is I wanted to make the VRayExtraTex pass come already with a VRayDirt map, pre-configured for AO, but can't figure out a way to do so.
I'm pretty sure it's simple, but as far as my coding habilities go, I can't find a way to do it. Anyone?
Any help is much appreciated.
Cheers!
Rick Eloy
I'm writing a custom tool here (actually a macroscript) to set a number of things in VRay, including the render passes, but I hit a wall.
The thing is I wanted to make the VRayExtraTex pass come already with a VRayDirt map, pre-configured for AO, but can't figure out a way to do so.
I'm pretty sure it's simple, but as far as my coding habilities go, I can't find a way to do it. Anyone?
Any help is much appreciated.
Cheers!
Rick Eloy
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