Originally posted by Recon442
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Basically the way I see vray with samples is
1 - not enought samples >noisy light/material> AA takes over cleaning of images > Long render times
2 - Just enought samples > smooth light/material > AA dont take over cleaning of images > faster render and cleaner
3 - Too much samples > smooth light/material > AA dont take over cleaning of images > Longer render times due to oversampling.
Then again I'm probably totally wrong :- )
Best way is to look at sample rate pass. If you have red in other areas than complex contrasty textures and edge of geometry then you are wasting render time using AA to do the job of materials/lights due to lack of samples.
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