Script update to 1.45R
I hoped to be able to post the scene with the new version, but alas, here's the script.
This will not touch your DR settings (or rather, restore them to what they were before the script was run) and the max ray intensity (turning it off is tied to something else i'm working on, but it's creating more problems than it solves, i can see,f or most people.).
It's got a checkbox to turn off all and any VFB operations (so with the checkbox unticked, your last VFB image will be CLEARED as vray resets to defaults. Save it yourself, if you so wish.)
It also has a way to control the LightCache sample rate and sample size the way i described in a previous post: the default of 1.0 will create one sample per pixel (so, no matter what the render size is, the script will take care of your subdivs), and the sample size is expressed in pixels, rather than linear fraction of the image size.
the presets have been updated to include the LC sampling, but other than that, no change has been made tot heir general sampling behaviour.
Did i forget any of the requests?
EDIT: please be kind and let me know if something's misbehaving.
RE-EDIT: I took the script down. Why? 'cause i'm a dolt. Someone did write about the AA threshold being 0.1, and i read it as 0.01. Only at ten to five in the morning i realised it was indeed 0.1, after spending most of the night trying to figure out why V-Ray was misbehaving (lesson i ought to have learned: the issue is oftentimes between keyboard and chair. And that's where i ought to have looked first.)
On the plus side, i shall post the new version quite soon, and hopefully with a few sample images to follow (as the renders get done).
The new version will have an optimised ArchViz preset, which will part from some speed to allow for more precision in the final image render, namely by letting the LC be filtered at rendertime, rather than pre-filtered, so to take care of any appearing light leaks through thin geo (which are a lot less of an issue in the VFX world).
I hoped to be able to post the scene with the new version, but alas, here's the script.
This will not touch your DR settings (or rather, restore them to what they were before the script was run) and the max ray intensity (turning it off is tied to something else i'm working on, but it's creating more problems than it solves, i can see,f or most people.).
It's got a checkbox to turn off all and any VFB operations (so with the checkbox unticked, your last VFB image will be CLEARED as vray resets to defaults. Save it yourself, if you so wish.)
It also has a way to control the LightCache sample rate and sample size the way i described in a previous post: the default of 1.0 will create one sample per pixel (so, no matter what the render size is, the script will take care of your subdivs), and the sample size is expressed in pixels, rather than linear fraction of the image size.
the presets have been updated to include the LC sampling, but other than that, no change has been made tot heir general sampling behaviour.
Did i forget any of the requests?
EDIT: please be kind and let me know if something's misbehaving.
RE-EDIT: I took the script down. Why? 'cause i'm a dolt. Someone did write about the AA threshold being 0.1, and i read it as 0.01. Only at ten to five in the morning i realised it was indeed 0.1, after spending most of the night trying to figure out why V-Ray was misbehaving (lesson i ought to have learned: the issue is oftentimes between keyboard and chair. And that's where i ought to have looked first.)
On the plus side, i shall post the new version quite soon, and hopefully with a few sample images to follow (as the renders get done).
The new version will have an optimised ArchViz preset, which will part from some speed to allow for more precision in the final image render, namely by letting the LC be filtered at rendertime, rather than pre-filtered, so to take care of any appearing light leaks through thin geo (which are a lot less of an issue in the VFX world).
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