I lack multi-scatter, but i can hazard a guess: either Embree doesn't support it, or my turning the default geo mode to static kills your RAM.
Try disabling Embree, and return the Default Geometry to "Auto", and see if that helps.
I'll make a note not to change those two parts from the original user settings.
EDIT:Indeed, even without multi-scatter (and the corresponding geo), the displacement set as static and the huge VFB, with 22 Render elements (each at 32bpc, when displayed in the VFB) eats around 12gb of ram.
Making me think a swap to disk is in order on your side.
Try disabling Embree, and return the Default Geometry to "Auto", and see if that helps.
I'll make a note not to change those two parts from the original user settings.
EDIT:Indeed, even without multi-scatter (and the corresponding geo), the displacement set as static and the huge VFB, with 22 Render elements (each at 32bpc, when displayed in the VFB) eats around 12gb of ram.
Making me think a swap to disk is in order on your side.
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