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  • Double sided

    Generally I do a dirt pass with reflection and GI off, but flipped normals can be a pain. Is there a workaround?
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    Hmm, I could have sworn that we have a double-sided option in VRayDirt, but it looks like it is in V-Ray for Maya only. Will make a note to include it in the 3ds Max version too.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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