hi
im having problems with a tree that is placed on a symple 2dsurface poly with the opacity of vray(refraction).
its a bit hard for me to explain but ill try
wen the tree that is not a 3d object is only 2dpicture with alpha chenel is placed on a vray matt shadow surface and i gave the matt shadow surface a green color so that ill have some color bleding . the problem is wen i render the image the conture of the tree all around it i see the color of the matt shadow surface the color of it is only around the 2dsurface of the tree.
can someone tell me whay do i get that?
im having problems with a tree that is placed on a symple 2dsurface poly with the opacity of vray(refraction).
its a bit hard for me to explain but ill try
wen the tree that is not a 3d object is only 2dpicture with alpha chenel is placed on a vray matt shadow surface and i gave the matt shadow surface a green color so that ill have some color bleding . the problem is wen i render the image the conture of the tree all around it i see the color of the matt shadow surface the color of it is only around the 2dsurface of the tree.
can someone tell me whay do i get that?
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