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Any way to make vraydistance work wiith displacement?

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  • Any way to make vraydistance work wiith displacement?

    Is there any workaround to make the vraydistance map react to displaced vraydistanceText objects?
    I'm currently displacing a plane with the phoenix oceantexture and would like to get some more reflectivity on objects inside the "water plane". Basically trying to get a wetmap.
    Cheers,
    Oliver

    https://www.artstation.com/mokiki

  • #2
    You can approximate the displacement with a 3ds Max Displace modifier.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks Vlado for making me look stupid once again ;P
      Appreciate it
      Cheers,
      Oliver

      https://www.artstation.com/mokiki

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