Is there any workaround to make the vraydistance map react to displaced vraydistanceText objects?
I'm currently displacing a plane with the phoenix oceantexture and would like to get some more reflectivity on objects inside the "water plane". Basically trying to get a wetmap.
I'm currently displacing a plane with the phoenix oceantexture and would like to get some more reflectivity on objects inside the "water plane". Basically trying to get a wetmap.
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