I was wondering if there was a way to stop color bleeding, or a way to control it. Is there a way to possibly have a light preserve the energy of its bounces, but not the color of the objects(s) it's bouncing off of?
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Stopping color bleeding?
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hi there
the only possible way that i know of , is to put the colour that you want to bounce .....calculate the irr map and then save it , .....load that file and then change the material to the one you want to be seen and then render it.......
i hope i am making sense
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under Vray system...choose object setting....make sure you object is selected or hilighted and turn down generate gi from 1 to anything less.
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Originally posted by rezaunder Vray system...choose object setting....make sure you object is selected or hilighted and turn down generate gi from 1 to anything less.
*Edit* Kippu, that does work, but I was wondering if there was a quicker way perhaps. Because I don't want to be changing the IR map every time I make a change.
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