I'm having a problem with my DR nodes, they are rendering the indirect light in the scene differently than my workstation. If you look closely on the right side of the image you can see where the buckets are rendered different than the rest of the image. Looking at the light channel you can see it very clearly, and I can't figure out what's causing this. There's only one material on the whole model, it has no textures associated with it. My lighting consists primary of a bunch of basic planer vray lights, there's nothing in this scene that I haven't used 1000 times before. I'm using IR & LC and if I render out the scene without the nodes everything renders fine. Please help if you can.

Announcement
Collapse
No announcement yet.
DR problem
Collapse
X
Comment