Hi Vlado,
Would it be possible in a future V-Ray to be able to have a texture control the Multiplier for the Self-illumination value of a standard V-Ray material? For example, in my scene I have many different TV screen images, and I would like to be able to control the brightness of all of them with a single V-Ray colour map
Best regards
Would it be possible in a future V-Ray to be able to have a texture control the Multiplier for the Self-illumination value of a standard V-Ray material? For example, in my scene I have many different TV screen images, and I would like to be able to control the brightness of all of them with a single V-Ray colour map
Best regards
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