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  • Stamp varaiables

    I just wonder is there a full list of the frame stamp varaiables..
    i did a litle search here.. and found nothing ..

  • #2
    I've pasted these from the System section VRay manual, I don't know if this list is complete however.

    %vrayversion
    the current version of VRay
    %filename
    the name of the current scene file
    %frame
    the number of the current frame
    %rendertime
    the render time for the current frame
    %computername
    the network name of the computer
    %date
    the current system date
    %time
    the current system time
    %w
    the width of the image in pixels
    %h
    the height of the image in pixels
    %camera
    the name of the camera for this frame (if rendering from a camera, empty string otherwise)
    %<maxscript parameter name>
    the value of any VRay parameter, given its MaxScript name
    %ram
    the amount of physical memory (in KBytes) installed on the system
    %vmem
    the amount of virtual memory (in KBytes) available on the system
    %mhz
    the clock speed of the system CPU(s)
    %os
    the operating system

    Hope this helps....
    Dan Brew

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    • #3
      search for framestamp on http://vray.info and you will get the whole list.
      Torgeir Holm | www.netronfilm.com

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      • #4
        tnx guys..

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        • #5
          Hey,...

          just saw it was you now....

          well , first of all, i wanted to say thanks for the vray.info site - it's great ...

          the second issue, while at it, is your materials .. especialy the light one ...

          well , i tried to use it like a light source , or more like it ,like a lightbox, that usually (before the vray era, in brazil R/s ) i used the output map with frensel, and high output values....

          look at this sample (no other textures applied ....)



          the light is great , but the source itself is grey ... (here it is a normal max sphere ..)

          i tried that with 4 different objects in 4 different scenes .... am i doing something wrong ? there are no parameters to adjust there ...


          Any remarks ???

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          • #6
            Glad you like the site

            You need to adjust the RGB level spinner to make the lightsource look brighter. Is the color set to white? Have you included the material as a sub material of something else?
            Torgeir Holm | www.netronfilm.com

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            • #7
              Material

              So .. the color is set to white (hench the white glow of the light ..) and the rgb is quite high as well...
              The material is a stand alone (so to say) no wrapper , no combined or shellec....
              I might post the file for you to look at.

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