How do you break down the GI pass to exchange the diffuse maps as needed ?
for instance:
I want to use the VraySamplerInfo UVW pass to exchange texture maps.
I was not able to find that info.
Thx a lot !
for instance:
I want to use the VraySamplerInfo UVW pass to exchange texture maps.
I was not able to find that info.
Thx a lot !
Comment