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Berconmaps for 3ds Max 2016

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  • #16
    core rebuild! dont make me laugh.

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    • #17
      Originally posted by super gnu View Post
      core rebuild! dont make me laugh.
      Well you can fix a broken road by puttin patches on patches and layers on layers; but eventually you're going to have to tear it down and start from the bottom because it will be too big and bulky to drive on.
      A.

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      www.digitaltwins.be

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      • #18
        oh i know. its just the mythical "core rewrite" has been suggested many times before (remember project excalibur?) and nothing has ever happened. i think they know a core rewrite would take years and break everything. They will continue patching max up and relying on ever faster processors to deal with the lag. problem for them/us is that faster processors are generally faster due to more cores these days, and most of the max core isnt multithreaded.

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