Hi
Is it possible in Vray ? If so, how does it work ? I have tried a few approaches but nothing is working.
The HDRi is added to the environment slot so that I can see it in the viewport. But, when I add a piece of geometry to the scene - the projected hdri shows the opposite side of the hdri, the scale is also wrong.
I'm sure there is something basic that I am not doing so, any help would be great.
Thanks
N
Is it possible in Vray ? If so, how does it work ? I have tried a few approaches but nothing is working.
The HDRi is added to the environment slot so that I can see it in the viewport. But, when I add a piece of geometry to the scene - the projected hdri shows the opposite side of the hdri, the scale is also wrong.
I'm sure there is something basic that I am not doing so, any help would be great.
Thanks
N
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