Is it possible to get displacement in one dimension, rather than along normals?
I have a sign that is divided into four panels. Each panel is chamfered (rounded). I would like to displace a graphic into those panels, and have it correctly push in the portions of the graphic that cross the borders of the chamfered panels (imaging four chamfered boxes next to each other, and you want to emboss a word in them, going across the edges of the four panels). However, now the displacement wants to displace along the normals, and since the edges are chamfered this means the edges get messed up (push inward along their normal rather than straight back in Y).
I can't chamfer after displacement because this is not possible (I did try VRayEdgesTex and could not get the result I wanted).
Basically, if I could have a displacement displace only in a single direction it would be great, Oh... perhaps using the vector displace mode... hmmm...
For now I resorted to using ProBoolen, which worked, but it less than ideal, as the graphic may change.
I have a sign that is divided into four panels. Each panel is chamfered (rounded). I would like to displace a graphic into those panels, and have it correctly push in the portions of the graphic that cross the borders of the chamfered panels (imaging four chamfered boxes next to each other, and you want to emboss a word in them, going across the edges of the four panels). However, now the displacement wants to displace along the normals, and since the edges are chamfered this means the edges get messed up (push inward along their normal rather than straight back in Y).
I can't chamfer after displacement because this is not possible (I did try VRayEdgesTex and could not get the result I wanted).
Basically, if I could have a displacement displace only in a single direction it would be great, Oh... perhaps using the vector displace mode... hmmm...
For now I resorted to using ProBoolen, which worked, but it less than ideal, as the graphic may change.
Comment