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  • #16
    If this could be built-in, that would be a game changer, IMO. You know, presets of common roofs, siding, and other building materials like tiles. Who can I bribe to implement this, like today!
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

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    • #17
      Thanks Bobby - that's exactly the plan
      Paul Roberts
      Training Manager - iToo Software

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      • #18
        Actually if you have any suggestions or links for commonly used roofing or siding styles that would be invaluable for your work let me know. You can send them to paul@itoosoft.com. Thanks!
        Paul Roberts
        Training Manager - iToo Software

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        • #19
          Great! Thanks for all you guys do. I don't own RailClone yet, but just about all the guys here swear by it.
          Originally posted by Paul Roberts View Post
          Actually if you have any suggestions or links for commonly used roofing or siding styles that would be invaluable for your work let me know. You can send them to paul@itoosoft.com. Thanks!
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090
          • ​Windows 11 Pro

          Comment


          • #20
            Can you believe that I am still waiting? I did turn on DOF, but c'mon!

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            Now, it looks pretty and I do need more horsepower, but 20 hours! When this is done I am going to try SolidRocks and report back.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090
            • ​Windows 11 Pro

            Comment


            • #21
              I'm using BF+BF and if I remember correctly, I'm using 1/36 .008

              It would be nice to be able to see your settings while rendering, unless you can and I don't know about it. You can forget a lot in 20 hours
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090
              • ​Windows 11 Pro

              Comment


              • #22
                Larger bucket size and maybe increase your dynamic memory limit? If you turn off displacement in the render globals and run it again is it faster? You might be choking vray by not giving it enough memory for all the dynamic stuff to generate nin so it might be continuously doing a portion of the displacement and having to throw it out, which is a tad inefficient.

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                • #23
                  Originally posted by joconnell View Post
                  Larger bucket size and maybe increase your dynamic memory limit? If you turn off displacement in the render globals and run it again is it faster? You might be choking vray by not giving it enough memory for all the dynamic stuff to generate nin so it might be continuously doing a portion of the displacement and having to throw it out, which is a tad inefficient.
                  I always set my Memory to 0. I'm not sure why I would set it to anything else. When monitoring RAM, I'm only using 50%. When I turn off displacement, globally, it renders in less than an hour.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment


                  • #24
                    Definitely a good endorsement for railclone with a good preset then, if it's shaving off a good portion of time in every exterior you do then that sounds like a good investment

                    Comment


                    • #25
                      Always using RailClone for roofs and etc. It is just awesome for any kind of repeating geometry , do not see any reason to use displacement here to be honest.
                      Available for remote work.
                      My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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                      • #26
                        What would be a dream is being able to drive geometry with a displace map, permanently, and not just at render time.

                        Bobby Parker www.bobby-parker.com
                        Bobby Parker
                        www.bobby-parker.com
                        e-mail: info@bobby-parker.com
                        phone: 2188206812

                        My current hardware setup:
                        • Ryzen 9 5900x CPU
                        • 128gb Vengeance RGB Pro RAM
                        • NVIDIA GeForce RTX 4090
                        • ​Windows 11 Pro

                        Comment


                        • #27
                          Originally posted by glorybound View Post
                          What would be a dream is being able to drive geometry with a displace map, permanently, and not just at render time.

                          Bobby Parker www.bobby-parker.com
                          3dsmax displacement modifier ?
                          Available for remote work.
                          My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

                          Comment


                          • #28
                            So, it exists? Why hasn't anyone recommended this as an option? Does it not work well? I would try, but my computer is a little busy right now

                            Originally posted by Oleg_Budeanu View Post
                            3dsmax displacement modifier ?
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090
                            • ​Windows 11 Pro

                            Comment


                            • #29
                              It does work well but you really have to crank up the sub divs on any geometry you use it on to get good detail. Railclone or just modelling would be the best way to go.
                              Regards

                              Steve

                              My Portfolio

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                              • #30
                                yes max displace is useful in limited situations, but youd need to subdivide your roof geometry into about 10 billion polygons to get a clean result ( the displace modifier just pushes and pulls whatever mesh you give it, based on a map. so to get crisp edges youd need a stupid base mesh.)


                                there was talk a while ago about getting the option to export the result of the vraydisplacement as a vrmesh.. this should not be hard to implement since the code for rt gpu already builds the whole displacement mesh to send to the gpu..

                                i dont know if that feature was ever added to "the list"

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