I can't figure out why my IR pass will not render beyond the first frame. I have 6 stills to render so typically I set up a camera that animates to 6 different view points. I have always done this with 2.5. Now that I am using 3.3, I cannot get the camera to animate. it works fine in the viewport and I'm using a vray physical camera, it just will not render beyond the first frame. In 2.5, I set the time output to "Active time segment" then set up my IR pass (Add to current map and LC (camera path) and save the maps. The LC pass will render the entire camera path just fine but for some reason, the IR pass only renders the first frame. It also does the same with Brute Force.
What is the magic button I am missing?
Thanks.......Scott
What is the magic button I am missing?
Thanks.......Scott
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