Hi,
I got to do a sand-blasted-like material with a grain size too tiny to do via a bumpmap. Now I tried adding simple noise in PS for that parts of the object and it works pretty good. Now I wonder if there is a possibility to do that directly in VRay by undersampling a specific material? I wanna keep the rest of the image normal but basically add noise in a single material.
As I said it's not feasible to do via bumpmap since it's too tiny.
I got to do a sand-blasted-like material with a grain size too tiny to do via a bumpmap. Now I tried adding simple noise in PS for that parts of the object and it works pretty good. Now I wonder if there is a possibility to do that directly in VRay by undersampling a specific material? I wanna keep the rest of the image normal but basically add noise in a single material.
As I said it's not feasible to do via bumpmap since it's too tiny.
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