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Painted Aluminum help

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  • #16
    Originally posted by Art48 View Post
    Well a fact is afterall that the clearcoat is the same at every angle, but behaves differently. What youre telling VRay is that the clearcoat is "thicker" at glancing angles than it is at perpendicular angles.
    I mean obviously it should give a similarish look but I tend to try to do things the real way before resorting to fakes.
    Perhaps we're talking at cross purposes, but what would you consider the 'real way'?

    Obviously the closest thing to the real world would be to have another wafer thin object surrounding your main object, with the properties of clear lacquer.
    But as that's far above and beyond, surely a 100% reflective material with a falloff map in the blend amount is about as close as you're going to get.
    The falloff map's telling VRay how transparent that clearcoat is, not how thick it is.

    Can you post an example of how you'd make a material with a clearcoat, because I'd be interested to see it?

    Cheers,

    John
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    • #17
      I'll try to remember this thread next time I set one up and I don't think we understand each other ^^.
      Maybe I'm in error here although I cannot see how. Whatever the way - as long as it looks right it is right .
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