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Gradient Fog on Glass
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Originally posted by eyepiz View PostI need some help on a glass material that's giving me a hard time. My approach is with a gradient in the Fog slot but I can't figure out the mapping.
Can some of you experts guide me in the right direction? below is what I'm trying to achieve.
I would greatly appreciate it.
-E
[ATTACH=CONFIG]29454[/ATTACH]
Should need more testing, but I did it with a gradient ramp in refraction and in refraction glossiness a bit too (not necessary).
I just put a gradient ramp with -90° on the Z axis. And a color in the diffuse.
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Originally posted by Vizioen View Post[ATTACH=CONFIG]29455[/ATTACH]
Should need more testing, but I did it with a gradient ramp in refraction and in refraction glossiness a bit too (not necessary).
I just put a gradient ramp with -90° on the Z axis. And a color in the diffuse.
[ATTACH=CONFIG]29456[/ATTACH]"I have not failed. I've just found 10,000 ways that won't work."
Thomas A. Edison
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