Originally posted by glorybound
View Post
Announcement
Collapse
No announcement yet.
3dsmax 2017
Collapse
X
-
Last edited by Alex_M; 02-09-2016, 11:41 AM.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
-
So, Houdini has nothing to do with Blender? Blender on steroids?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
-
Originally posted by glorybound View PostSo, Blender is a modeling software with a built in renderer (cycles). V-Ray makes a plugin- which is awesome, but what is Houdini? I went to their web page, but to a layman, it wasn't very clear.
Same thing for Houdini, it's by far the best solution for VFX, but it can also do anything (modelign, animation, rendering, workflow, games, vfx, crowds). Though it's a bit difficult to use in term of modeling. But they are committed to make it more and more good in modeling and character animation in the coming versions.
see their road map video from Siggraph 2016: https://vimeo.com/178392971
ans see what the Shed did in term of character animation with it: https://vimeo.com/167542179
At 199$ for indie, it's an incredibly powerful tool for a price lower than most of Max plugins. you can use it as a swiss tool plugin for max (transfering animated geo via alembic, you can also transfer particles and volume like cloud, fir and smoke). for example in archviz, you could probably use it only for crowds if you want. you could also use it for procedural modeling for some complex architectural structure, model and animate growing trees, creates clouds (and import them in max to render via VDB in V-Ray).Last edited by jstrob; 02-09-2016, 12:17 PM.
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
-
The Houdini demo reel is impressive. It seems to do everything MAX can do, but at a 1/10th of the price. Why in the heck is anybody still investing in 3DS MAX? Shouldn't all VFX people be rushing to it, from MAX? Once the modeling part gets smoothed over, Autodesk might need to wake up.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
-
Originally posted by glorybound View PostSo, Houdini has nothing to do with Blender? Blender on steroids?
That's why I just feel like I have no choice to learn them. Every time I need to buy a 1000$ plugin for max cause I need to do something that max alone can't do, I spend a full night learning blender and Houdini!
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
-
Originally posted by glorybound View PostThe Houdini demo reel is impressive. It seems to do everything MAX can do, but at a 1/10th of the price. Why in the heck is anybody still investing in 3DS MAX? Shouldn't all VFX people be rushing to it, from MAX? Once the modeling part gets smoothed over, Autodesk might need to wake up.
Like I said indi has some limitation but for 199$ you can get 1 Houdini license plus 3 houdini engine licenses that you can use for rendering and simulating.
INDIE LICENSE
Commercial usage of Houdini Indie is limited to following:
The annual gross revenue of commercial entities and contracting entities does not exceed $100K USD
Commercial entities and contracting entities can purchase a maximum of 3 Houdini Indie and 3 Houdini Engine licenses
Houdini Indie cannot be used in the same pipeline as commercial versions of Houdini
Houdini Indie uses its own file format for saving scenes and assets
It is restricted to 1920x1080 when rendering out animations
Houdini Indie works with the following third party renderers: RenderMan, Arnold and OctaneRender. Redshift, V-ray and Maxwell Render will be supported in the future.
Please refer to the EULA [End User License Agreement] for specific details regarding these restrictions.Last edited by jstrob; 02-09-2016, 12:36 PM.
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
-
Originally posted by Lupaz View PostWhy isn't anyone considering cinema 4d? I don't get it.Last edited by jstrob; 02-09-2016, 08:46 PM.
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
-
Originally posted by jstrob View Post[...]So I bought Houdini and I installed Blender and I am learning them (I'm still learning max too cause I will always use my perpetual license along with them) so I really have no time to learn cinema4D. I even won a license a few years ago and just sold it (which Maxon kindly allowed and helped transfer the license, not a thing Autodesk would do!).
Totally agree with you, it is (at least for me) the best ever solution we have today. I just doubt on max ... How long will we be able to use our perpetual license ??(Sorry for my bad english)
Comment
-
Originally posted by jstrob View PostI think Cinema4D looks very powerful and the big plus compared to Blender and Houdini is that V-Ray for C4D looks much more developed and production ready). I have a few people using it in my region. And yes it could be an alternative too. But Houdini is far more powerful and is cheaper (though cinema4d have many options they don't seem to offer option of a full featured version for indie users like Houdini). Blender is free. So I bought Houdini and I installed Blender and I am learning them (I'm still learning max too cause I will always use my perpetual license along with them) so I really have no time to learn cinema4D. I even won a license a few years ago and just sold it (which Maxon kindly allowed and helped transfer the license, not a thing Autodesk would do!).
Originally posted by rikou View PostTotally agree with you, it is (at least for me) the best ever solution we have today. I just doubt on max ... How long will we be able to use our perpetual license ??Last edited by Alex_M; 03-09-2016, 04:49 AM.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
Comment
-
Autodesk obviously leaves things broken in previous releases, so if you don't subscribe, they'll just stop supporting you. Isn't that exactly what Microsoft is doing? They'll cripple your software so you have to subscribe. Your maintenance contract will expire, so your only alternative would be to be a subscription holder to get updates.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
-
Originally posted by Alex_M View PostA quick question. Why did you buy Houdini Indie when there's an Apprentice version which is totally free and basically the full featured $4500 package but meant for personal use (you are not allowed to use it on commercial jobs)? It has a few more restrictions like no third party renderers but it's basically the full package with all tools. Is it because you wanted to actually start doing commercial projects with Indie right away?
Is Autodesk even legally allowed to revoke perpetual licenses that we've already bought?
I don't think it would be legal for Autodesk to revoque our license the same way it's not legal for them to prevent us to resale our perpetual license, but Autodesk still went to court anyway over this just to get smacked. So I would not be surprised if they go to court to try to prevent us from using our perpetual license in the future. Did you see the documentary "The Corporation" A corporation like Autodesk is always showing symptoms of psychopathy, e.g., the callous disregard for the feelings of other people, the incapacity to maintain human relationships, the reckless disregard for the safety of others, the deceitfulness (continual lying to deceive for profit), the incapacity to experience guilt, and the failure to conform to social norms and respect the law.
To be clear (what they show in that documentary too) is that the people running those corporation are not psycho at all, they are very nice people and really caring for others. But the way today's corporations are working make the result of the whole entity's action the same as the result of the a psychopat's actions! Because if such entity doens't make mroe and more profit everyday, they will cease to exist.Last edited by jstrob; 04-09-2016, 03:34 AM.
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
-
Originally posted by glorybound View PostAutodesk obviously leaves things broken in previous releases, so if you don't subscribe, they'll just stop supporting you. Isn't that exactly what Microsoft is doing? They'll cripple your software so you have to subscribe. Your maintenance contract will expire, so your only alternative would be to be a subscription holder to get updates.Last edited by jstrob; 05-09-2016, 06:14 PM.
__________________________________________
www.strob.net
Explosion & smoke I did with PhoenixFD
Little Antman
See Iron Baby and other of my models on Turbosquid!
Some RnD involving PhoenixFD
Comment
Comment