Originally posted by glorybound
View Post
Announcement
Collapse
No announcement yet.
3dsmax 2017
Collapse
X
-
-
Originally posted by CARLOS_ALBERTO View Postit´s possible vray for max 2017 ? in http://nightlies.chaosgroup.com/ i not see nothing .
Best regards,
Vlado
Leave a comment:
-
Wonder if now, with subscription based system they could drop this every year release and add new things through extension packs only, hopefully not breaking existing plugins. But that would probably mean locking down a lot of core functionality.
Leave a comment:
-
Hi Vlado,
it´s possible vray for max 2017 ? in http://nightlies.chaosgroup.com/ i not see nothing .
Leave a comment:
-
If MAX's issues are mostly caused by plugins, it would be in their best interest to have someone testing.
Leave a comment:
-
hm yes. i imagine considering they dont appear able to bug test their own software thoroughly before launching a new version, its hardly likely they would be able to test all the combinations of plugins in use too.
Leave a comment:
-
Maybe an AD approved plug-in list would vet out all the problematic plugins.
Leave a comment:
-
Well, as usual, 3dsMax is different for everybody, it is all related to workflow and that is it. Here we use extensively Alembic to exchange with Houdini etc and to as well work with lightweight scenes, so we were forced to jump in 2016. Never really buggy with us, quite stable, and we really push it. No ArchViz, OK, but still, ArchViz is ArchViz but not the only meaning of 3dsMax. at the end, everybody found whatever he wants wherever he wants. We will probably move to 2017 just becasue of the revamp of the viewport core. Looks like it will be faster which is a big + for us too.
See you in 2017 !
Tang
Leave a comment:
-
Originally posted by thomaskc View Postyes it may crash... but so does every other version of max. There actually some interesting statistics that shows that some huuuuge amount of crashes in max are actually rarely because of max. It's often because of memory or 3rd party tools that are installed.
2012, 2014 and 2016 behave wonderfully. I basically only get crashes when importing weird or heavy files, or when you get a little to excited with a couple of quick undo's in situations when you shouldn't. And that was not the case with max ten years ago. Or even longer, as I remember Max 3 and 4, incremental save was obligatory!
Leave a comment:
-
Originally posted by Sbrusse View PostWe are thinking of upgrading to 2016, we are still on 2014 ATM.
Do you think it's worth it?
What are your major issues with 2016?
Cheers
As for 2017... I will be using it for production as soon as I can. The new additions are so welcome, maybe even state sets work now? ah who am I fooling... but the rest looks super solid! yes it may crash... but so does every other version of max. There actually some interesting statistics that shows that some huuuuge amount of crashes in max are actually rarely because of max. It's often because of memory or 3rd party tools that are installed.
Anyway, don't be afraid.. try it.. if it really is as bad as you fear... go back!
Leave a comment:
-
Originally posted by glorybound View PostThe beauty is, it was your decision. AD is taking our ability to chose what's best for us away, this is what is insane.
Leave a comment:
-
The beauty is, it was your decision. AD is taking our ability to chose what's best for us away, this is what is insane.
Leave a comment:
-
Interesting all this about Max and to know how everyone else feels about it. We are using 3DS Max 2013 STILL!!!! We used to be on a subscription and always paying that late, etc., so I decided to pull the plug at 2013 and use that money on VRay and brand new workstations as well as servers and GPUs. IMO this has worked to benefit us. Unfortunately, if AD decides to make 2017 and up not be able to save below 2014 versions (knock on wood), then I'll be out of sink with any other units that use 2017 (that would be the only inconvenience). But there you have my 2cents. Soon we'll have to make a decision to stay with 3DS Max and their unrelenting push to make you pay yearly for a subscription or change to another program that will not give me that problem.
Leave a comment:
-
Originally posted by glorybound View PostThe subscription is going to make things awful expensive. Let's say a company has 10 stations of 3DS MAX, it'll cost them $18,000 a year, just to use. If you skip every release because you find no benefit in upgrading, it'll basically cost $36,000 to upgrade. Crazy!
It would also cost significantly more in a city like NYC, where you'd be spending at least 10k a month on rent (and thats a good deal). 18k isnt a lot for the tools.Last edited by Neilg; 25-04-2016, 10:37 AM.
Leave a comment:
Leave a comment: