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Shadows controlled from material?

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  • Shadows controlled from material?

    I have a scene where the light is hitting a white carpet and causing objects near a wall to have upward shadows which looks quite odd. In controlling those, would be be more about the reflectivity of the carpet material, or "affect reflections" of the light? or both?
    David Anderson
    www.DavidAnderson.tv

    Software:
    Windows 10 Pro
    3ds Max 2024.2.1 Update
    V-Ray GPU 6 Update 2.1


    Hardware:
    Puget Systems
    TRX40 EATX
    AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
    2X NVIDIA GeForce RTX 3090
    128GB RAM

  • #2
    You can deactivate the generate GI checkbox in the v-ray object properties, or turn down it's multiplier.
    But than your image will look less physical.

    What is your white value 255*255*255 would be to high.
    Try something like 220*220*220 if that is the chase.
    Last edited by Ihno; 29-04-2016, 11:43 AM.
    German guy, sorry for my English.

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    • #3
      Originally posted by Ihno View Post
      You can deactivate the generate GI checkbox in the v-ray object properties, or turn down it's multiplier.
      But than your image will look less physical.
      That would be for the carpet, correct? It's actually not a pure white carpet, but rather a light beige color. Let me play around with that a little more. Thanks.
      David Anderson
      www.DavidAnderson.tv

      Software:
      Windows 10 Pro
      3ds Max 2024.2.1 Update
      V-Ray GPU 6 Update 2.1


      Hardware:
      Puget Systems
      TRX40 EATX
      AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
      2X NVIDIA GeForce RTX 3090
      128GB RAM

      Comment


      • #4
        Originally posted by Streetwise View Post
        That would be for the carpet, correct?
        Yes.
        If you work on a Still, I'd render the whole image without touching the generate GI option.
        After that I'd render the area in which the issue appears with generate GI tured off and comp it together in ps.
        This will at least keep the physicallyness of the rest of the image.
        German guy, sorry for my English.

        Comment


        • #5
          Yes. Exactly. Good thoughts. Thanks!
          David Anderson
          www.DavidAnderson.tv

          Software:
          Windows 10 Pro
          3ds Max 2024.2.1 Update
          V-Ray GPU 6 Update 2.1


          Hardware:
          Puget Systems
          TRX40 EATX
          AMD Ryzen Threadripper 3970X 32-Core 3.69GHz
          2X NVIDIA GeForce RTX 3090
          128GB RAM

          Comment

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