Originally posted by vlado
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You are right! So, do I still understand correctly that, for Maya, IPR = RT CPU? I do experience improvements between SP or even nightlies on IPR for sure.
IIRC, you mentioned somewhere else that a fully interactive progressive Vray ADV will eventually replace RT CPU (hence two render engines: interactive ADV + RT GPU), and this is exactly what I am hoping to see in next SP if it is not too late.
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