Announcement

Collapse
No announcement yet.

CarPaint

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • CarPaint

    Hi,

    I'm currently preparing a high-end carpaint material and I want to achieve something like that:
    https://www.behance.net/gallery/3041...Avant-Carpaint

    Now that guy made them in VRay for Cinema4D.

    I do not have too much experience in creating CarPaint shaders.

    Couple questions:
    1) For the experienced Automobile guys: Does the flakes behaviour and light distribution behaviour you can see in these images look more like post work or actual 3D? DO people generally really take the different layers in post and adjust them much? Can one even tell?
    2) Does the VRayCarPaintMtl in 3ds max have any differences (BRDF etc) compared to the VRay for Cinema4D one?
    3) Do you guys even use the VRayCarpaintMtl at all or do you put together your own blendMtl? Remember I am talking High-End here, suitable for closeups.

    I tried several different approaches but I don't know if I am on the right track. I tried the VrayCarpaintMtl, a selfmade blendMtl with the flakesMtl, then a completely selfmade blendMtl with a custom Flakes Normalmap etc...

    Furthermore do you know any good resources breaking down Carpaint in general or even specific for VRay for 3ds max?
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    Did I hit some kind of nerve here?
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

    Comment


    • #3
      There's a good thread in the Maya forums that goes into quite a lot of detail.
      Maxscript made easy....
      davewortley.wordpress.com
      Follow me here:
      facebook.com/MaxMadeEasy

      If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.

      Comment


      • #4
        I searched but I am not sure if I found the right one - can you link the one you mean?
        Software:
        Windows 7 Ultimate x64 SP1
        3ds Max 2016 SP4
        V-Ray Adv 3.60.04


        Hardware:
        Intel Core i7-4930K @ 3.40 GHz
        NVIDIA GeForce GTX 780 (4096MB RAM)
        64GB RAM


        DxDiag

        Comment


        • #5
          I think this thread could help you ..sorry if it doesn't
          http://forums.chaosgroup.com/showthr...ght=automotive
          -------------------------------------------------------------
          Simply, I love to put pixels together! Sounds easy right : ))
          Sketchbook-1 /Sketchbook-2 / Behance / Facebook

          Comment


          • #6
            Hey Dave, which thread in Maya forum were you referring to?
            always curious...

            Comment


            • #7
              Originally posted by M.Max View Post
              I think this thread could help you ..sorry if it doesn't
              http://forums.chaosgroup.com/showthr...ght=automotive
              Wow, thanks! Very insightful!
              Software:
              Windows 7 Ultimate x64 SP1
              3ds Max 2016 SP4
              V-Ray Adv 3.60.04


              Hardware:
              Intel Core i7-4930K @ 3.40 GHz
              NVIDIA GeForce GTX 780 (4096MB RAM)
              64GB RAM


              DxDiag

              Comment


              • #8
                I played around with the Stochastic Flakes, the results are very good and predictable. Great improvement over the old FlakesMtl. Here are the results, straight out of render and with some slight color tweaking. Also make sure to check out Ivaylo's tests of the scanned materials here:

                http://forums.chaosgroup.com/showthr...629#post687629

                Click image for larger version

Name:	spiegel_v00.RGB_color.jpg
Views:	1
Size:	419.8 KB
ID:	862148Click image for larger version

Name:	spiegel_v01.RGB_color.jpg
Views:	1
Size:	479.0 KB
ID:	862149
                https://www.behance.net/Oliver_Kossatz

                Comment

                Working...
                X