hmmmm, i can´t find it again in the forum - somebody wrote about using the vrayzbuffer renderelement directly in the vray framebuffer with vraylenseffect for creating distance haze but I can´t find it again. I know it´s more flexible to comp it in photoshop afterwards but having atmosphere effects right away in max would be so lovely (and maybe more precise?).
somebody any idea?
thanks in advance,
Matthias
somebody any idea?
thanks in advance,
Matthias
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