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zbuffer for creating haze with lenseffect in vrframebuffer?

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  • zbuffer for creating haze with lenseffect in vrframebuffer?

    hmmmm, i can´t find it again in the forum - somebody wrote about using the vrayzbuffer renderelement directly in the vray framebuffer with vraylenseffect for creating distance haze but I can´t find it again. I know it´s more flexible to comp it in photoshop afterwards but having atmosphere effects right away in max would be so lovely (and maybe more precise?).
    somebody any idea?
    thanks in advance,
    Matthias

  • #2
    Well I don't know the method your referring to, but how about http://docs.chaosgroup.com/display/V...ialPerspective fog?
    WerT
    www.dvstudios.com.au

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    • #3
      Not the one i thought about but of course the fastest solution. Only three parameters and quite fast rendering -thanks a lot!
      Matthias

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