Hey guys,
I have been doing some stereo 6x1 cubic renders to use with GearVR and I run into a lot of issues when doing this and I'm pretty sure it comes from the fact that I am a VRay newbie and got the settings wrong ...
The main issue is the stereo pole merging which doesn't seem to work at all. I did a few tests and whatever setting I use didn't make much difference. Another issue are splotches or noises which happen randomly are extra noticeable when doing stereo renders. Whats the best way to minimize anything random that won't be consistent in both renders?
I am currently using the VRay Stereo dummy with 0.062m eye distance. Everything in the scene is in Meters.
Thanks in advance!
Ruben
I have been doing some stereo 6x1 cubic renders to use with GearVR and I run into a lot of issues when doing this and I'm pretty sure it comes from the fact that I am a VRay newbie and got the settings wrong ...
The main issue is the stereo pole merging which doesn't seem to work at all. I did a few tests and whatever setting I use didn't make much difference. Another issue are splotches or noises which happen randomly are extra noticeable when doing stereo renders. Whats the best way to minimize anything random that won't be consistent in both renders?
I am currently using the VRay Stereo dummy with 0.062m eye distance. Everything in the scene is in Meters.
Thanks in advance!
Ruben
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