We're attempting to render a quick preview using the "Render Vray Animation Preview" but we're hitting a few issues and I'm unsure if it is something that we have overlooked...
1. Forest pack renders incorrectly - looks like a distribution scale issue (This is working fine in vray rt production)
2. xRef'd scenes don't render (working fine in vray rt production)
3. It appears to be defaulting to cpu & I can't spot any way to change this? (current assigned renderer is vray rt production with Cuda selected - FYI. if I add a denoiser pass before rendering then monitoring via gpu-z shows that the gpu's kick in when the denoiser goes to work)
4. Nothing seems to get saved out? (tested with the defaults C:\Users*\Documents\3dsMax\renderoutput\ to avoid user error - file / folder permissions are fine & logged in as admin - is there a minimum number of frames; using start 0, end 1 to test the saving output but we're at frame 5 at the time of writing?) Also, seen as though render passes are rendered when using "Render Vray Animation Preview", can we feature request multipass exr as a file output option?
Hopefully someone can shed a little light or advise an alternative method for quick prelim animations (gpu)
1. Forest pack renders incorrectly - looks like a distribution scale issue (This is working fine in vray rt production)
2. xRef'd scenes don't render (working fine in vray rt production)
3. It appears to be defaulting to cpu & I can't spot any way to change this? (current assigned renderer is vray rt production with Cuda selected - FYI. if I add a denoiser pass before rendering then monitoring via gpu-z shows that the gpu's kick in when the denoiser goes to work)
4. Nothing seems to get saved out? (tested with the defaults C:\Users*\Documents\3dsMax\renderoutput\ to avoid user error - file / folder permissions are fine & logged in as admin - is there a minimum number of frames; using start 0, end 1 to test the saving output but we're at frame 5 at the time of writing?) Also, seen as though render passes are rendered when using "Render Vray Animation Preview", can we feature request multipass exr as a file output option?
Hopefully someone can shed a little light or advise an alternative method for quick prelim animations (gpu)
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