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  • Flickering glossy reflections

    Hello,

    at the moment I am rendering an animation. The main Object in this animation has got a vray material with glossy reflection.
    As soon as the camera moves or another object comes close to the vray-mat.-object, the material starts flickering.
    I tried to decrease the "Clr. theshhold" and the "Nrm threshold" amount. The result seems to be much better. But there is still a bright flickering at the objects edges. Might this be a problem of bad mesh geometry (the object is an imported CAD object)?

    I already searched the forum and found one topic concerning a similar problem. But I did not realize a definitive solution.
    Some people say that you should not activate the "use interpolation" option in animations. Is this correct? This would mean a much longer render time and grainy reflections, or I am wrong?

    Best regards,
    Mirko

  • #2
    Correct, interpolation does not animate well. However you don't need 50 subdivs for non-interpolated glossies. Turn it down to 8 or even lower if it doesn't get grainy. It should render reasonably fast.
    Torgeir Holm | www.netronfilm.com

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    • #3
      and make sure you have good AA settings.
      Natty
      http://www.rendertime.co.uk

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      • #4
        Natty what would be considered good AA settings to stop flickering in animations? Adaptive Subdivision set to min -1 , max 5?

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        • #5
          Im not saying it will stop the flickering but it will help .... try going to 0 / 3 or even 1 / 3
          Natty
          http://www.rendertime.co.uk

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          • #6
            it works

            Thank you for your advice! Now it works fine!

            Regards,
            Mirko

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