Is there I way to convert the Vray displacement mesh (that Vray uses for the rendering) to actual geometry. I know Maya has a feature to covert displacement to geometry, is there something like that in Max/Vray?
Thanks
Thanks
Important: Update Your Chaos Licensing by January 28, 2025
To ensure uninterrupted access to your licenses, an essential update is required by January 28, 2025. Failure to update your Chaos licensing Server will result in the loss of access to your licenses.
Comment