Hi guys,
client wants this bathroom to be more shiny, of course not more reflective but I'm guessing more highlights.
So in the second version (with hexagons) I added three lights around the bathroom 50x50 in size and 200 multiplier. They only affect reflections, tried specular too but it didn't give me what I wanted. So the second version is more shiny but the decorative tiles are still rather flat.
Any ideas how to make the look less plastic? The camera angle is the problem too but we have to use that one.
Decorative tiles had fresnel reflection but then I just went for straight reflection with .99 glosiness, and vrayblend another material with 0.6 glosiness to give them more depth.
client wants this bathroom to be more shiny, of course not more reflective but I'm guessing more highlights.
So in the second version (with hexagons) I added three lights around the bathroom 50x50 in size and 200 multiplier. They only affect reflections, tried specular too but it didn't give me what I wanted. So the second version is more shiny but the decorative tiles are still rather flat.
Any ideas how to make the look less plastic? The camera angle is the problem too but we have to use that one.
Decorative tiles had fresnel reflection but then I just went for straight reflection with .99 glosiness, and vrayblend another material with 0.6 glosiness to give them more depth.
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